HaroFreak

Age/Gender: 22, Male
Location: Various
Job: N/A

N/A

Newgrounds Stats

Sign-Up Date:
2/10/01

Level: 43
Aura: Dark

Rank: Commander
Blams: 15,959
Saves: 12,626
Rank #: 169

Whistle Status: Silver

Exp. Points: 19,610 / 20,530
Exp. Rank #: 191
Voting Pow.: 8.36 votes

BBS Posts: 8,685 (2.68 per day)
Flash Reviews: 60
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

60 Reviews | 17 w/ Responses

Page: [ 1 | 2 | 3 | 4 | 5 | 6 ]


Score: 8
Child's Play

"The old times from the modern perspective..."

submission: Child's Play
date: November 1, 2003

Hello and good evening, this is HaroFreak (a.k.a Andrew Yau) reviewing here.

First off, I congratulate you for this creative animation of the Old-School Games in the modern perspective. I am glad that someone has finally decided to publicise the Modern Day Person's view towards Old-School Gaming. Sure, some New Games are here to stay, but there would always, ALWAYS be a place for the Classic Games.

Now; onto the detailed analysis.

Your graphics were spot-on and clear. Most animations look odd when it mixes Game Sprites with Hand-Drawn images, but this animation is a big exception. Ranging from the two people's talking to Space Invaders and Donkey Kong! It doesn't get better than that, especially for a Classic-Gamer like me. Well done!

Your sound and voices are clear and crisp with very little Noise (Blurry sound). In fact; so little noise makes this movie so great! THe mouths and the sound effects synchronise with the animations very well. So kudos for that!

Your style is also very creative as mentioned earlier. Many people discuss the Old-School games but I'm suprised no one has made a movie of it... until you decided to. Well done indeed.

The humour is geared towards Classic Gamers and the modern gamers; this is a wide range of people who are in one of the categories. Thus making it appeal to many people, unlike "Classic Only" jokes.

As my closing sentence, congratulations for making this animation and I wish you luck on your next project.

This is HaroFreak; Andrew Yau; signing off.

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 6
Megaman X's Adventure

"An improvment on your previous work..."

date: October 30, 2003

Hello again, Mr. Spriter. This is HaroFreak at the reviewing booth again!

Firstly, I applaude your improvment involving using multiple sprites for actions. This has indeed been an improvement over your last piece of work.

Now onto the detailed analysis:

Your graphics have what I call a slight improvment from last time partly because you now use multiple sprites for your animations. Now that you also introduce more complex tweening I also applaude you for. On the other hand; some of the animation looks un-natural especially the running and some of the attacks. The back attack on Bass (a.k.a Forte in Japan) seems to be rather sudden but un-natural looking. I think it helps when you do Rockman doing some After-Images of his own as a confusing attack sequence to make it better Eye Candy. And one more thing about the beginning dialogue; I suggest that you
make the monitor which shows X and Forte larger for better visual experience. And check your spelling regularily. It helps the viewer a lot to understand what is going on.

Your sound is a nice choice. Some well synchronised sound effects make for a better viewing experience. A great leap from previously! The sound effects are mostly clear, so kudos for it!

You added a play and restart button for better user-friendliness. This is a good addition.

The style is a common one; A battle between two separate characters from different games/timelines... But unlike many our there, this one seems to have a plot brewing up. Espeically when Bass mentions about his "Master Plan". It's a decent cliffhanger, if it was not too over-used.

A bit of Robot Violence, mostly hits and explosions and no visible oil leakages...

Small fragments of humour, but that is it. As this is what seems to be a serious-type animation, so it is naturally low in humour.

In general, this has indeed been a great improvment on your last piece of work. Your primary field of improvment is to make the sprite movements more natural. Now that is something which would bump your animation rating up! Good luck with your next project.

This is HaroFreak; Andrew Yau; Signing off.

Author's Response:

Your reviews are always the most informative, thanks! Im not continuing with this, but Im currently making a flash called Mario V Sonic Spriter Special (I used the file of VGDC for the competition, wich is long over, but hey, I can still use the file!)

Rate this review:
Helpful!
Useless.
Flag as abusive.
People find this review helpful!

Score: 9
Lonesoul - Episode 3

"The plot thickens... BEAUTIFULLY!"

date: October 14, 2003

Hello! And good evening again, Adam-san! HaroFreak reviewing this time; LONESOUL~~~ EPISODE THREE!!

There were many traces of a professional aura around your movies. Many involve the lighting effects, the sound effects, the SPECIAL FEATURES (Beautiful, beautiful... BEAUTIFUL!!)... All which were implemented into the animation like an official release DVD with profiles, music, extra gimmicks...

Your graphics are beautifully done. The blurring, the arm movements, the joints, lighting, etc... A major improvment from Lonesoul Episode one indeed. Same goes with making such nice robot designs and scenes. You really put your mind to this piece of work.

The music is a beautiful choice. Ranging from slow music to suit flashbacks to somewhat crescendo music during the Reunion scene. In the trailer for Lonesoul IV, I had no idea that a Kingdom Hearts theme could be put to such great use. Well done indeed!

The style is excellent. Despite how a Futuristic story can be written, this one is FIENDISHLY well written. Ranging from dialogue from different people and machines with different professions. In your trailer, it reminds me of the trailer of Kingdom Hearts II (Also known as: Deep Dive), especially with the numbers and quotes, but it's indeed a cliffhanging trailer which gives very strong encouragement to await Lonesoul IV. If there is a reward for "Most Epic Storyline", you have yourself an easy win!

Your interactivity has taken a shot up from last time; especially with the Scene-Selection, the Character Database and... the whole Special Section effectively!

In conclusion; Lonesoul III is by far the greatest of the three in the series. The plot thickens greatly when Lonesoul is now in custody of his past captors and he now fights for them to have his memories returned... or does he?

With my closing few words;
Adam-san, you are indeed busy lately. But don't let that bring Lonesoul IV down! You can do it! Good luck, you have my full support!

This is HaroFreak; Andrew Yau; Signing out!

Author's Response:

Thanks so much Andrew! I really appreciate your long and in-depth reviews, they are the best on NG in my opinion. Lonesoul VI will start production after Christmas, as I will have a graphics tablet which allows me to draw realistic hand-drawn animation. And "Fallen Piece" was intended to be a little reference to Deep Dive for those who have seen it ;-). Thanks!

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 9
21XX Opening

"Beautifully done! Beautifully done indeed."

submission: 21XX Opening
date: October 9, 2003

Hello! And Good evening!
This your host; HaroFreak again reviewing here at the animations!

Juding from the movie and its content, this is no doubt a Rockman animation related to the 21XX Saga or better known as the "X" series. THe movie includes not only Official Capcom characters but even original characters of your own which make appearances in your comics on Iragination, ranging from the rookie hunter Delia ("Who are you Calling a Rookie huh?" *Smashes My Head*), to the Headhunter Necro!

Well; proceeding on to my impressions!

Your graphics were presumably done by ink then scanned (As some images were from the comics). Or you have drawn them by either using a Stylus interface or by mouse. Either way; your images were not only sharp, accurate and beautiful, but also captures the characters near perfectly.

Your music was taken from the Rockman X5 Title Theme and the animation has beautifully blended into it. As for synchronising; it was still a beautiful job done.

The style might come similar to many intros of the X series (X4 and X5 to be specific), but to have made one to call your own is magnificent.

You might wonder why Humour has dropped. But this being the darkest of all the Rockman storylines, I only sense small traces of Humour to come; Small, compared to the great darkness of Zero's multiple deaths, the Irregular Virus Outbreak and X being all between the chaos.

For a closing few sentences. This animation is beautifully animated and shows how much potential you have (Your potential needs not to be proven anyway, for your drawings are beautiful... But oh well).

I bid you good luck on your future projects. This is HaroFreak, signing off.

Rate this review:
Helpful!
Useless.
Flag as abusive.
People find this review helpful!

Score: 9
Lonesoul - Episode 1 - SE

"I only have enough attention to say: WOW..."

date: September 30, 2003

Well, not really. But anyway. *What? I'm online now?!* *AHEM*

Hello and good evening. This is HaroFreak at the reviews counter.

The graphics here are amazing. The blurring makes for effective motion effects and dramatic moves performed by the characters. On the other hand, some of the soldiers seem a bit two-dimensional. But that's not enough to ruin the beauty of this!

The sound is a very interesting touch to the animation. Very synchronised, very dramatic and very effective; most importantly. The voices not only clear but the script is well written indeed.

The style... Despite how over-used it might have been in the previous years on NG, the style here is just beautifully remodelled not only with building-to-building battles, but also with a great cliffhanger in the end.

The violence element is mostly the fighting. But assuming that being kicked down causes short circuits mean those soldiers were robots of course. But I still sympathise for the robot-deaths (Too much Rockman X for me, perhaps?).

In general, this is indeed a movie which I would expect some great sequels out of. Beautifully done; Adam. And keep up the good work.

This is HaroFreak signing out, and good night.

Author's Response:

Dearest HaroFreak, thanks so much for your review! I love how your reviews are so in-depth and analyse all aspects of a movie! Glad you liked everything, this was my first real non-stick movie, thus was a breaking away from sticks for me, and a stepping stone in my animation style. Nice work realising the Soldier 01's were robots, that they are indeed. I'll be looking forward to your feedback for the other Episodes as well!

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 8
EVA5 The Rei Puppet Show

"Very well made indeed."

date: September 23, 2003

Hello and Good evening. HaroFreak reviewing at the scene.

This animation is a Parody of the show Neon Genesis Evangelion. Sporting both puns and jokes directed to the show and its series.

The graphics are amazingly fluent and sports excellent implementation of its strings and object tweening. Colours are accurate and the transparency is near-excellent.

The music of choice is great. Each theme blends into the next at near-perfect accuracy. And the synchronising between Graphics and Sound was well timed. I can tell that the quality control is tight from seeing how accurate things are.

There is a great deal of style as the puns from Evangelion was literalised with the "Reis" being the puppets. Almost no one would think of such an idea; So I guess I would add more to your score for being unique.

Humour is MASSIVE for this animation; partly being a greatly made parody to behold. Ranging from the Reis dancing to the music to Gendoh being drawn insanely.

In summary; This has been another great parody made. You have my support and I await your next parody!

Rate this review:
Helpful!
Useless.
Flag as abusive.
People find this review helpful!

Score: 9
Tribute to Getter Robo

"A great Intro remade into a Flash animation!"

date: September 21, 2003

Hello again, Sir McPherson. This is HaroFreak reviewing here Live (Well, not so "Live", but anyways...) from upon indirect request.

Being an Anime otaku myself, I am sure that this is the official Shin Getter Opening, only that is Hand-Drawn by you.

The overall graphics were excellent in terms of accuracy. Despite the fact that it might have lacked some details or it looked Too Bulgy in some places, it was too minor to ruin the great Dynamic feel of the overall animation.

The Music was BEAUTIFUL, me being a 70-90s robot fan myself, I loved the way your animation synchronised with the music.

The style was not-too-great as it gave the feeling that it was mostly ripped from the actual animation, drawn on top of and made into a Frame-by-Frame animation (Which takes up a lot fo bandwidth). But putting originality aside, the remake is what made you deserve those points.

The Humour is that it somehow gave a "Primitive" Go Nagai feel which reminds me so much of the old times... Not that I was born then, but anyways...

In general, this Animation was a beautiful remake. If the images were not so polygonial and was given a bit more Background detail, it would have been flawless. Of course; it still an excellent animation.

Side Note: It startled you when you saw a Getter-Related animation on the portal huh? This kind of stuff is not-so-common compared to other stuff. Let's see if we can find a joint project to do huh?

This is HaroFreak; Also known as Andrew Yau; Signing off! *Beep*

(No, NOT Logging out! Signing out!)

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 5
Infiltrate

"A newbie shall get what a newbie deserves..."

submission: Infiltrate
date: July 16, 2003

Good evening here; HaroFreak reporting from beyond vacation.

Like all my decent reviews, I would go through each point one by one.

Your 3rd Dimension modelling is well implemented and it shows that some good time has been put into making it. A drawback might be that the super-imposed Stick Figures which tend to be "transparent" where they are not supposed to be. Draw their heads in opague or fill their heads in with their respective colour and it should be better.

Your music and timing for sound effects has been well-timed and chosen, so nothing to comment too much on...

Style and Violence might be a bit lower in score partly because many scenes like this one have been common in many flash movies here on Newgrounds. But I would give you credit anyway for being a newbie (Or so you say).

All the other statistics are abundant since you focused more on other factors.

All in all; This flash movie has by far looked promising for any upcoming flash movies of yours. If you are to submit anything, make sure it's the best you can get it... And accept constructive criticism like mine; You might learn something useful to help you go from Newbie to Veteran shortly! Don't disappoint us, you have given a decent pre-archive flash movie for us (Consider it like a resume') and I am sure you can improve.

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 5
Gundam Pre

"'ey! I like this."

submission: Gundam Pre
date: July 2, 2003

Good evening, this is HaroFreak reviewing from beyond the network.

Unlike your later joing submission, this one captures the Gundam Wing "Feel" much better. And as a reviewer, It is my job to look deeper into it.

Your graphics in general are full of decency and depth. The only real thing which makes the movie not "Feel" right is the Stick Figure Pilot. Which looks a tad akward (When compared to a full Width Pilot). Your Aries Mobile Suit might look better with moving limbs (But I understand how hard it is to manipulate layers to do it). But, the special effects are nicely done.

Your music, despite it not being Gundam Related, is still made to fit your Flash Movie, which has been done well by you alone. It is amazing how it was done, since I personally cannot do that myself...

Style might be a tad lower, partly because this method was of common practise in Newgrounds.

The other statistics are not much to wander about since they make little significance to the animation.

As a closing sentence;

Keep it up. Lay off the non-related profanity and you shall continue to make better animations.

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Score: 1
Video Game Bloopers 1

"*Sigh* Hypocritical..."

date: June 29, 2003

Good evening, thisis HaroFreak responding to the Video Game bloopers. And by responding; I mean reviewing.

We, of all people, know that all Video Game Bloopers are meant to be similar to the real thing. Sadly, this is not the case for your movie.

Let's analyse some of the flaws which might have been avoided to improve the movie, shall we?

1. There has been much un-necesessary transparency especially within the whites of the eyes, which just makes the quality of the movie alone poor. If more time was spent looking for graphical flaws, then I guess the movie can look better.

2. Some of the animation is seemingly (Sorry for my Blasphemy) lousy due to the over-use of poor perspective drawing. With better perspective, the movie shall look much better.

3. The art in overall is a disgrace. Most of the pictures failed to capture their original counterparts due to detail-lacking, twisted perspective and ineffective use of motion tweening. This applys strongly to Link, Mario and Sonic.

4. Proper spelling helps, trust me. If you give a public warning, give it properly. "What the hell is a helmutz?!" I might hear at some point. I understand your intentions, but still...

5. You failed to give credit to Nintendo and Sega for using their characters, no matter how much of a parody they are, credit is still necessary.

Before giving the curtain close, I have a quick comment of my own:

"NegativeClock, you are quite like me. One that enjoys constructive criticism to improve in the future. Well, guess what? You get your wish of criticism. See you around."

Rate this review:
Helpful!
Useless.
Flag as abusive.
No users have weighed in on this review.

Page: [ 1 | 2 | 3 | 4 | 5 | 6 ]